![]() It also adds to the relaxing environment that the game offers. ![]() Music in Cloud Gardens is beautiful and serene to listen to. These include 120+ new objects, custom skyboxes, free cam mode and tonnes of quality-of-life improvements. Plus a whole load of extras in a sandbox creative mode. Weaving together all of the existing areas and adding more than 15 new levels. Beautiful sceneĬloud Gardens update from early access to the full game introduces a branching overworld map. A camera mode has been included in the game, so you can get snapping those creations and share them online. I really enjoyed the creative mode, which is unusual for me as I don’t have a creative bone in my body. Objects unlocked Early Access to Full GameĪs you play through the levels in Cloud Gardens you unlock objects which are then used in the Creative Mode. You pick up what you have to do as you play the game, and it’s the most relaxing game I’ve played (and that’s a LOT of games) this year with simple mechanics, making it easy to pick up and play. There is virtually no text in the game or a storyline. Then you have Monstera, it just keeps on growing and is a power plant, which means you gather higher and higher scores. Cacti are hardy, so you can place them in dangerous areas where they can take more of a beating if an object falls over on them. A few examples: Ivy grows up larger structures, so you place it at the root of arches or buildings. The seeds have different requirements where they can be planted. Caravans make the plants grow big Seeds and Plants There are also large objects to place such as cars and caravans, and once placed these help the plants grow even more. Small objects, like beer bottles, when placed help the plant grow a little. When you are placing an object you can see the area it is going to help grow and an outline of the object you place appears. All the junk you place coaxes the plants to grow and stretch out over the diorama. Only you’re the gardener planting the seeds and directing the plants to reclaim their desolate tiny world. It’s a little post-apocalyptic garden that you are creating. Once you have reached the required score for that level you move on to the next level. You, in turn, collect the seeds which allow you to grow more plants. Placing objects, which are mostly rubbish and junk around the seeds makes them grow into a plant that produces flowers/fruits and seeds that can be harvested. The seed grows into a plant that spreads over scenes of urban decay on little dioramas. Gardens in the cloudsĬloud Garden tasks you with planting seeds in the right places. Well, I’m here to tell you that it does fit together and works surprisingly well resulting in a relaxing, chilled out experience. The blurb on Cloud Gardens Steam page says, “ Cloud Gardens is partly a gardening simulator, partly a dystopian landscape builder, and partly a puzzle game”, I agree, it’s an odd mix that you would think wouldn’t fit together. Here we are nearly a year later and I have had the opportunity to try out the full game of Cloud Gardens. Last year Yvonne had the opportunity to try out the Cloud Garden for an Impression article when the game was released on Steam on Early Access. Review code used, with many thanks to Future Friends PR With generative soundscapes by Amos Roddy, composer of the Kingdom Series.System: Steam (also available on Xbox Series X|S, Xbox One)ĭevelopers | Publishers: Noio | Future Friends PR These objects contribute energy to the growing of plants, but you will also have to cover them in foliage to complete the stage, striking a balance between nature and the manufactured. You are given objects to expand the scene. As you overgrow the objects, a meter fills to show your progress. The player's task is to completely cover the scene in plants. This is a chill game where the player is allowed to delight in their own creativity. Players can dive into a relaxing sandbox mode with no goals, where they are simply left to delight in their own creativity and create beautiful scenes, or take on a “campaign” of six chapters, where the task is to strike a balance between nature and the manufactured by covering each scene with salvaged objects and lush vegetation. By planting seeds in the right places, they’re able to create small overgrown dioramas of brutalism and beauty, salvaging and repurposing hundreds of discarded objects to create unique structures for nature to reclaim. In Cloud Gardens players must harness the power of nature to overgrow lo-fi scenes of urban decay and manufactured landscapes. A chill game about using plants to overgrow abandoned wasteland dioramas.
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